rlgl

Undocumented in source.

Members

Functions

rlBegin
void rlBegin(int mode)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlCheckBufferLimit
bool rlCheckBufferLimit(int vCount)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlClearColor
void rlClearColor(byte r, byte g, byte b, byte a)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlClearScreenBuffers
void rlClearScreenBuffers()
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlColor3f
void rlColor3f(float x, float y, float z)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlColor4f
void rlColor4f(float x, float y, float z, float w)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlColor4ub
void rlColor4ub(byte r, byte g, byte b, byte a)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlDeleteBuffers
void rlDeleteBuffers(uint id)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlDeleteRenderTextures
void rlDeleteRenderTextures(RenderTexture2D target)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlDeleteShader
void rlDeleteShader(uint id)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlDeleteTextures
void rlDeleteTextures(uint id)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlDeleteVertexArrays
void rlDeleteVertexArrays(uint id)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlDisableBackfaceCulling
void rlDisableBackfaceCulling()
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlDisableDepthTest
void rlDisableDepthTest()
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlDisableRenderTexture
void rlDisableRenderTexture()
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlDisableScissorTest
void rlDisableScissorTest()
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlDisableTexture
void rlDisableTexture()
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlDisableWireMode
void rlDisableWireMode()
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlDrawMesh
void rlDrawMesh(Mesh mesh, Material material, Matrix transform)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlEnableBackfaceCulling
void rlEnableBackfaceCulling()
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlEnableDepthTest
void rlEnableDepthTest()
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlEnableRenderTexture
void rlEnableRenderTexture(uint id)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlEnableScissorTest
void rlEnableScissorTest()
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlEnableTexture
void rlEnableTexture(uint id)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlEnableWireMode
void rlEnableWireMode()
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlEnd
void rlEnd()
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlFrustum
void rlFrustum(double left, double right, double bottom, double top, double znear, double zfar)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlGenerateMipmaps
void rlGenerateMipmaps(Texture2D* texture)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlGetGlTextureFormats
void rlGetGlTextureFormats(int format, uint* glInternalFormat, uint* glFormat, uint* glType)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlGetVersion
int rlGetVersion()
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlLoadAttribBuffer
uint rlLoadAttribBuffer(uint vaoId, int shaderLoc, void* buffer, int size, bool dynamic)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlLoadExtensions
void rlLoadExtensions(void* loader)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlLoadIdentity
void rlLoadIdentity()
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlLoadMesh
void rlLoadMesh(Mesh* mesh, bool dynamic)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlLoadRenderTexture
RenderTexture2D rlLoadRenderTexture(int width, int height, int format, int depthBits, bool useDepthTexture)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlLoadTexture
uint rlLoadTexture(void* data, int width, int height, int format, int mipmapCount)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlLoadTextureCubemap
uint rlLoadTextureCubemap(void* data, int size, int format)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlLoadTextureDepth
uint rlLoadTextureDepth(int width, int height, int bits, bool useRenderBuffer)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlMatrixMode
void rlMatrixMode(int mode)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlMultMatrixf
void rlMultMatrixf(float* matf)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlNormal3f
void rlNormal3f(float x, float y, float z)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlOrtho
void rlOrtho(double left, double right, double bottom, double top, double znear, double zfar)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlPopMatrix
void rlPopMatrix()
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlPushMatrix
void rlPushMatrix()
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlReadScreenPixels
ubyte* rlReadScreenPixels(int width, int height)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlReadTexturePixels
void* rlReadTexturePixels(Texture2D texture)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlRenderTextureAttach
void rlRenderTextureAttach(RenderTexture target, uint id, int attachType)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlRenderTextureComplete
bool rlRenderTextureComplete(RenderTexture target)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlRotatef
void rlRotatef(float angleDeg, float x, float y, float z)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlScalef
void rlScalef(float x, float y, float z)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlScissor
void rlScissor(int x, int y, int width, int height)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlSetDebugMarker
void rlSetDebugMarker(char* text)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlTexCoord2f
void rlTexCoord2f(float x, float y)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlTextureParameters
void rlTextureParameters(uint id, int param, int value)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlTranslatef
void rlTranslatef(float x, float y, float z)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlUnloadMesh
void rlUnloadMesh(Mesh mesh)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlUnloadTexture
void rlUnloadTexture(uint id)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlUnproject
Vector3 rlUnproject(Vector3 source, Matrix proj, Matrix view)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlUpdateBuffer
void rlUpdateBuffer(int bufferId, void* data, int dataSize)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlUpdateMesh
void rlUpdateMesh(Mesh mesh, int buffer, int num)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlUpdateMeshAt
void rlUpdateMeshAt(Mesh mesh, int buffer, int num, int index)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlUpdateTexture
void rlUpdateTexture(uint id, int width, int height, int format, void* data)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlVertex2f
void rlVertex2f(float x, float y)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlVertex2i
void rlVertex2i(int x, int y)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlVertex3f
void rlVertex3f(float x, float y, float z)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlViewport
void rlViewport(int x, int y, int width, int height)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlglClose
void rlglClose()
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlglDraw
void rlglDraw()
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlglInit
void rlglInit(int width, int height)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.

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